Back in the “old days” of the 1990’s, websites were simply pages with a logo, some text, and a bunch of blue links. When I do trainings, one of my slides is an Amazon site from this time. An Amazon logo on the top of a gray page with blue links to the books.

Since this type of web presence is more like a magazine or a brochure, it’s often referred to as brochure-ware.
Most of our nonprofit websites haven’t left the 1990’s. They’re not much more than digital brochures. We have great information on them, but we control all the content. There’s precious little opportunity for fans to add their comments or join an email list or sign a petition. And we often make it really hard for people to see how to make a donation. It’s almost as though we just want people to come to our site and read.
Amazon found out it could sell more books if it allowed customers rate books and write reviews. It turns out, we trusted other customers’ comments more than we trusted Amazon’s. After all, Amazon was trying to get us to buy the book. We expect them to say nice things about it. But the customers didn’t have anything to gain, so their comments were seen as more authentic.
Allowing customers to create reviews is a form of “user generated content.” And user generated content is a phenomena that took off! People like creating, like being noticed, like making their mark. Successful online communities make it easy.
Out of control
Let’s be honest: this freaks us out. We live in the illusion that we control our nonprofit’s message. We like that illusion. Like a child snuggling a blanket, we find comfort in it. But it’s not true. We’ve never controlled the message. People have always been talking about us—saying both good things and bad.
Users have always been generating their own content. It’s just that today’s tools are more sophisticated than a can of spray paint or a picket line. And can have a much wider impact.
One common objection to “social media” is that it’s “just a fad; it’s not going to last.” But seen in this light, social media is birthed out of our innate desire to communicate and connect with others. We’ve been doing this stuff for millennia. Ancients used to gather around the campfire and cave walls are filled with drawings of killing the wooly mammoth.
Today our campfire is the Internet and the drawings can be viewed by anyone with a web browser.
User generated content
User generated content can be written. It can be as basic as a blog. Some of the nastier examples of written user generated content can be seen in the comments sections on any newspaper website. Written content is continuously created on social media sites like Facebook, Twitter, and LinkedIn.
User generated content can be audible—recordings of lectures or music or just a personal ranting. These are often called podcasts. NPR podcasts each of its show segments, but you can make one right from your laptop. My kids make them from their ipods! Audible user generated content is often shared on sites like iTunes, Blip.fm, Last.fm, MySpace, and Facebook.
User generated content can be video—Apple found that out when iPod fans started creating their own iPod ads. These ads were good. Another example is the completely volunteer made movie “The Search for Gollum,” a story birthed out of fans passion for Tolkien’s Lord of the Rings trilogy. The more passionately identified people are with a product or cause, the more inclined they are to tell their friends. And some of that telling can be amazingly creative. Video content can be shared on sites like YouTube, Vimeo, and—yes—Facebook.